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OverlayUpdateDedupKeyOverlayResponseBody

The request has succeeded.

Supported Types

ResponseBody1

overlayUpdateDedupKeyOverlayResponseBody := operations.CreateOverlayUpdateDedupKeyOverlayResponseBodyResponseBody1(operations.ResponseBody1{/* values here */})

ResponseBody2

overlayUpdateDedupKeyOverlayResponseBody := operations.CreateOverlayUpdateDedupKeyOverlayResponseBodyResponseBody2(operations.ResponseBody2{/* values here */})

Union Discrimination

Use the Type field to determine which variant is active, then access the corresponding field:

switch overlayUpdateDedupKeyOverlayResponseBody.Type {
	case operations.OverlayUpdateDedupKeyOverlayResponseBodyTypeResponseBody1:
		// overlayUpdateDedupKeyOverlayResponseBody.ResponseBody1 is populated
	case operations.OverlayUpdateDedupKeyOverlayResponseBodyTypeResponseBody2:
		// overlayUpdateDedupKeyOverlayResponseBody.ResponseBody2 is populated
}

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